Real production systems need to be evaluated at say 1000 TPS. just running sequential queries especially with a method such as impact ordered indexes which eat up memory bandwidth is not realistic.
With rust it is very easy to set up a highly concurrent http endpoint that we can use to measure performance in a "real world" setting which might show very different performance characteristics compared to sequential retrieval.
Real production systems need to be evaluated at say 1000 TPS. just running sequential queries especially with a method such as impact ordered indexes which eat up memory bandwidth is not realistic.
With rust it is very easy to set up a highly concurrent http endpoint that we can use to measure performance in a "real world" setting which might show very different performance characteristics compared to sequential retrieval.