JNechaevsky / international-doom

Small, functional and simple source ports, created with help, efforts and bits of code from people around the world.
https://jnechaevsky.github.io/inter-doom/
GNU General Public License v2.0
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Doom: show secrets on automap when revealed #128

Closed kitchen-ace closed 6 months ago

kitchen-ace commented 6 months ago

Sorry it took me so long to get to this. Will do Heretic soon, but wanted to make sure everything's good with the Doom version first.

JNechaevsky commented 6 months ago

Oh, I was afraid that it will require extra menu item. 🙂 Can it be merged now, or Heretic is also planned?

JNechaevsky commented 6 months ago

Absolutely no problem with time! Looking at changelog, there are just a few improvements since last release:

### Improvements * Save and Load menu now showing date and time of savegame file (thanks fabiangreffrath). * Added `savegames_path`, `screenshots_path` config variables and `-shotdir` (thanks liPillON). * One-sided automap lines now drawing last (Woof! issue [#1665](https://github.com/fabiangreffrath/woof/issues/1665). Thanks ribbiks, rfomin and fabiangreffrath). ### Updates * Support for Windows XP is back. * Updated SDL library to version 2.30.2 and FluidSynth to version 2.3.5 * Replaced MinGW libraries with official releases of SDL and FluidSynth to provide compatibility with WinXP and reduce amount of libraries in general.

There is simply nowhere to hurry up. So please, feel free to take your time as much as needed.

kitchen-ace commented 6 months ago

Heretic is planned, but I probably won't be able to get to it for another day or two at least. So you can merge this now if you want. (I wanted to be sure there weren't going to be any merge conflicts, so definitely merge it now if you're planning on doing any other map-related changes in the near future.)

kitchen-ace commented 6 months ago

I'm going to close this for now and then rewrite it against the current codebase in a few days. You should merge #129 in the meantime.