One feature that would be helpful would be a simple component-wise mapping function. Useful for performing operations that aren't built-in by default, such as bitwise operations, or more complex operations that are conditional based on the component's current value.
Example Usage:
Vector3i blockPos = getBlockPosition();
Vector3i chunkPos = vec.map(c -> c >> 4, new Vector3i());
Implementation would be rather straightforward, I imagine.
One feature that would be helpful would be a simple component-wise mapping function. Useful for performing operations that aren't built-in by default, such as bitwise operations, or more complex operations that are conditional based on the component's current value.
Example Usage:
Implementation would be rather straightforward, I imagine.
Currently, this can easily be done with utility functions, but it would be a nice quality-of-life feature.