Closed GnarlyDave closed 8 years ago
(2nd update)
A number of things seem to show this symptom.
workaround is not quite a fully functional solution - Dave is investigating further
On 19 January 2016 at 11:51, Dave Spring notifications@github.com wrote:
A number of things seem to show this symptom.
- not specifying new XML on the new game dialog..
- Importing the turns in reverse order...although you get a dire, but vague warning.
- Importing using the 'import game tree' option seems to import the files in the correct order but the display isn't correct.
— Reply to this email directly or view it on GitHub https://github.com/JOverseer/joverseer/issues/622#issuecomment-172827623 .
Jordi reports the workaround works for him :)
reported by Jordi Chalmeta. Kin strife, game 637..symptom is that roads of Arnor created by setup are not visible. eg. hex 1307 should show a east-west road. Debugging with a trap in MapPanel.java shows that there is more than one copy of the hex present. One with the road present and another without...and the last one is rendered on top of the first.
In fact, the gm.getHexes() function is returning twice as a many hexes. This suggests that the import function is messing up.
Note that Jordi is actually importing two nations (2 and 5).