PlayerStates are now a custom resource, and can be referenced via static typing, rather than magic string. Still not perfectly happy with this, but it is good enough to continue implementing more functionality without worrying about creating too much of a mess.
Will likely make further changes as new features are added.
PlayerStates are now a custom resource, and can be referenced via static typing, rather than magic string. Still not perfectly happy with this, but it is good enough to continue implementing more functionality without worrying about creating too much of a mess.
Will likely make further changes as new features are added.