This world scene will for the player to control their character in a 2D top down world.
For this task, we should just focus on getting the movement figured out. I don't know if we want to have movement restricted to a grid or have the character move in 360 degrees.
Other things that will need to be done afterwards will be:
The UI which will display the info like a minimap of the area, quest info, current party members, etc.
Character interactions with objects, NPCs, etc.
A way for the character to enter combat from this world scene.
The actual building of the world. Maybe we will have multiple areas that we will need to load in and load out, so we will have to implement something there.
This world scene will for the player to control their character in a 2D top down world.
For this task, we should just focus on getting the movement figured out. I don't know if we want to have movement restricted to a grid or have the character move in 360 degrees.
Other things that will need to be done afterwards will be: