JSJBDEV / PlatosTransporters

a "spiritual successor" to Archemides Ships/ Da Vincis Vessels, completely rewritten for fabric 1.16, supporting fabric and forge 1.16 and 1.15
https://www.curseforge.com/minecraft/mc-mods/platos-transporters
MIT License
14 stars 14 forks source link

Suggestion #37

Open happymoddee opened 3 years ago

happymoddee commented 3 years ago

i really like this mod, so please take care of it if you find time. i have few suggestions that you may want to hear? p.s: im not requiring you to do so, i just wanted to see this mod at it's best.

*allow entities to ride with you ---- i tried to put a minecart inside my vehicle and put a villager inside it. they fell as soon as i assembled my vehcs

*fix the hitboxes/colliders of the assembled vehicle? ------ the vehicles dont have colliders cos all of the blocks that i put in the vehcs just pass throught other blocks

*enable interactions with interactable block ------ i tried putting a automatic fire charge dispenser to mimic a cannon and at the mod's state, players cannot interact with interactable blocks while the vehcs are being used. imagine playing this mod with friends. you can engage into a naval or airborne warfare with this mod if this feature were to be added.

*enable the lights such as torches and lanterns to work ---- light emitting blocks just arent working in an assembled vehicle

all of the other bugs that i encounter was already pointed out by other user.

WILL STILL USE THIS MOD EVEN WITH THE BUGS. ALL GREAT THINGS COME WITH A PRIZE. THIS IS A GREAT MOD

JSJBDEV commented 3 years ago

I do actually have code for allowing other entities to ride with you, it may be merged in the main mod

hit boxes and making the ships solid is not an easy task and as stated will likely never be added as it requires me to do maths I do not understand to create physics simulations to do block collisions, its possible but Its not really on my agenda, the actual hitboxes probably should be fixed, and I might do it in future

enabling interactions with blocks is a similar thing, AFAIK this cant be done without having the mod completely rewritten is the same ways ValkyrieSkies does, which is a completely different approach altogether, I am currently making a sidemod of Platos that supports a mod called MineMineNoMi focusing on ships, in that mod there is integrated support for there cannons

light emitting blocks probably could be fixed and I might do this in future assume light works the way I think it does.

happymoddee commented 3 years ago

Big thanks to you responding. Looking forward for your further addition and fixes to the mod. I just got back to minecraft i've been busy so it took me 2months to respond haha. thank you tho

On Mon, Feb 22, 2021 at 8:15 PM James @.***> wrote:

I do actually have code for allowing other entities to ride with you, it may be merged in the main mod

hit boxes and making the ships solid is not an easy task and as stated will likely never be added as it requires me to do maths I do not understand to create physics simulations to do block collisions, its possible but Its not really on my agenda, the actual hitboxes probably should be fixed, and I might do it in future

enabling interactions with blocks is a similar thing, AFAIK this cant be done without having the mod completely rewritten is the same ways ValkyrieSkies does, which is a completely different approach altogether, I am currently making a sidemod of Platos that supports a mod called MineMineNoMi focusing on ships, in that mod there is integrated support for there cannons

light emitting blocks probably could be fixed and I might do this in future assume light works the way I think it does.

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