Removing the mod should consist of deleting the mod base folder - so far, so good
The existing distro would ignore Playthrough saves - but saves made (in Ren'Py pages; by the autosave system; during play or by explicitly saving - using either system - to a quicksave slot) would presumably have mod defaults pickled into them..? Not to mention whatever we wind up leaving in the persistent store.
These artifacts should not prevent the player from (loading saves; successfully applying any updates from their games' dev, or loading old saves into said updated game). Whether that dev breaks their game saves themselves, ofc, is on them.
Removing the mod should consist of deleting the mod base folder - so far, so good
The existing distro would ignore Playthrough saves - but saves made (in Ren'Py pages; by the autosave system; during play or by explicitly saving - using either system - to a quicksave slot) would presumably have mod defaults pickled into them..? Not to mention whatever we wind up leaving in the persistent store.
These artifacts should not prevent the player from (loading saves; successfully applying any updates from their games' dev, or loading old saves into said updated game). Whether that dev breaks their game saves themselves, ofc, is on them.