Closed ZiYueCommentary closed 1 year ago
Did you check if event is existing?
Did you check if event is existing?
exist (at least in map creator)
I know why this happened, but I can hardly fix this:
Now we're in room2c_ec
, the event is room2c_ec
, which means the lever should can work properly.
When we cross the 7th stair step, room becomes room2c_ez
, instead of room2c_ec
.
... and room2c_ez
is beside the room2c_ec
.
So when we reach the 2nd floor of the electrical center, the room will still is room2c_ec
, and room2c_ec
does not have any event.
Map generated from map seed won't meet this bug, because room2c_ec
will always place on the edge of the map.
This is the custom map for testing, remember to change the extension to .cbmap2
.
I think this is impossible to fix, because random generation doesn't have this issue. Custom map easily can break room determining. Try to add Y-Axis in the code determining a new PlayerRoom
break
Yes, that helps
Report by Portal Gael#9812