I have found unexpected behavior for trajectories that are almost straight ahead.
For example with two waypoints, one at Waypoint(0,0,0) and the the around Waypoint(0.5, 6.0, 0), I'm getting the following motion profile in x (horizontal) and y (vertical):
Why does is oscillate so much in x? Note that both initial and final settings at 0 degrees which for us means straight ahead. Is this due to a parameter setting? Is there a way for the motion to oscillate less?
Actually, I just realized that this problem is most likely because Pathfinder interprets heading as angle to the x axis and my formulation is treating it as yaw from the y axis.
Hi,
I have found unexpected behavior for trajectories that are almost straight ahead.
For example with two waypoints, one at Waypoint(0,0,0) and the the around Waypoint(0.5, 6.0, 0), I'm getting the following motion profile in x (horizontal) and y (vertical):
Why does is oscillate so much in x? Note that both initial and final settings at 0 degrees which for us means straight ahead. Is this due to a parameter setting? Is there a way for the motion to oscillate less?