JacksonHoggard / voodoo2d

👹 2D Java Game Engine built in OpenGL
MIT License
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Add anti aliasing #1

Closed JacksonHoggard closed 4 years ago

JacksonHoggard commented 4 years ago

Please replace the TODO comment in Window.java with the following code:

glfwWindowHint(GLFW_SAMPLES, 4);

If you are a beginner, you can start by just adding the above code. If you are maybe a little more experienced, try to add a boolean to allow anti aliasing to be turned on or off (look at how vSync is handled if you are confused on how to do this).

Plutone11011 commented 4 years ago

Could try to help. Seems like a fun project!