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JacobGarneau
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Prototype1
First prototype for CART 315
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Iteration Playtest Questions
#7
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JacobGarneau
opened
2 years ago
JacobGarneau
commented
2 years ago
How easily were you able to understand that you could change the axis of rotation when you were standing on platforms with the three colored lines?
How do you feel about being able to rotate the room in any way you want (instead of just clockwise / counterclockwise)?
Did you feel like you were able to properly understand the impact your actions had on the game's environment?
Did you feel like you were able to maintain your sense of direction throughout the the game?
Did you mostly plan your route before starting to move or did you improvise as you went through each level?
How easily were you able to understand/master the controls of the game?
Do you have any suggestions on what you would improve for the final game?
m-hops
commented
2 years ago
It wasn't evident at first, but this could be cleared up with a intro screen that points them out.
I really liked it! I found playback was choppy though but I think that's an issue on my end because it's what happened last time.
Yes! For what was available in this prototype I was. It could use some extras to make it more evident, but that's just polish.
No I kept getting dizzy, but that's not necessarily a bad thing.
I sucked at it sorry > <'
I know it's a bug, but I'd like to find a way to make playback smoother on my end.