JacquesDiringer / GLEngine

Graphic Engine, OpenGL render system
2 stars 0 forks source link

Distribute 2D convoluted textures slides non linearily according to the roughness in order to have more slices for small roughnesses. #1

Open JacquesDiringer opened 7 years ago

theblackunknown commented 7 years ago

Hehe good idea to add issue ! At least I know where to spend my time now