JacquesLucke / animation_nodes

Node based visual scripting system designed for motion graphics in Blender.
Other
2.29k stars 342 forks source link

Blender 2.8 install issue Numpy missing (traceback error) #1154

Closed cgmatter closed 5 years ago

cgmatter commented 5 years ago

I'm having issues installing the newest 2.1.4 AN on the release candidate of blender from blender.org. I have ensured that there are no lingering animation_nodes folders in the scripts folder etc (and I have also tried 2.1). Here is the error I keep getting (and I am also running 64 bit so that shouldnt be the issue): errorsnip

cgmatter commented 5 years ago

also I did some digging around my blender 2.8 files and found this: snip2 so numpy should be installed? Why this issue then?

OmarEmaraDev commented 5 years ago

Can you try to import numpy from the Blender console and see if it works?

OmarEmaraDev commented 5 years ago

@cgmatter Can you report back on this?

dronov-dmitry commented 4 years ago

I have the same error numpy can't import from blender python изображение

=========================================== = Blender 2.82 (sub 6) System Information =

Blender:

version: 2.82 (sub 6), branch: Unknown, commit date: Unknown Unknown, hash: Unknown, type: Unknown build date: Unknown, Unknown platform: Unknown binary path: '/usr/lib/blender/blender' build cflags: Unknown build cxxflags: Unknown build linkflags: Unknown build system: Unknown

Python:

version: 3.7.5 (default, Nov 7 2019, 10:50:52) [GCC 8.3.0] paths: '/usr/share/blender/2.82/scripts/startup' '/usr/share/blender/2.82/scripts/modules' '/usr/lib/python37.zip' '/usr/lib/python3.7' '/usr/lib/python3.7/lib-dynload' '/usr/lib/python3/dist-packages' '/usr/share/blender/2.82/scripts/freestyle/modules' '/usr/share/blender/2.82/scripts/addons/modules' '/home/kat/.config/blender/2.82/scripts/addons/modules' '/usr/share/blender/2.82/scripts/addons' '/home/kat/.config/blender/2.82/scripts/addons' '/usr/share/blender/2.82/scripts/addons_contrib' '/usr/lib/python3.6/dist-packages' '/home/kat/.local/lib/python3.6/site-packages'

Python (External Binary):

binary path: '/usr/bin/python' version:

Directories:

scripts: '/usr/share/blender/2.82/scripts/modules' '/usr/share/blender/2.82/scripts' '/home/kat/.config/blender/2.82/scripts' user scripts: '/home/kat/.config/blender/2.82/scripts' pref scripts: None datafiles: '/home/kat/.config/blender/2.82/datafiles/' config: '/home/kat/.config/blender/2.82/config/' scripts : '/home/kat/.config/blender/2.82/scripts/' autosave: '/home/kat/.config/blender/2.82/autosave/' tempdir: '/tmp/blender_3ZI7Zs/'

FFmpeg:

avcodec: '57, 107, 100' avdevice: '57, 10, 100' avformat: '57, 83, 100' avutil: '55, 78, 100' swscale: ' 4, 8, 100'

SDL:

Version: 2.0.8 Loading method: dynamically loaded by Blender (WITH_SDL_DYNLOAD=ON)

Other Libraries:

OpenColorIO: 1, 1, 0 OpenImageIO: 1, 8, 15 OpenShadingLanguage: 1, 9, 9 OpenSubdiv: 0, 0, 0 OpenVDB: 5, 0, 0 Alembic: 1, 7, 8

OpenGL:

renderer: 'Mesa DRI Intel(R) Haswell Mobile ' vendor: 'Intel Open Source Technology Center' version: '4.5 (Core Profile) Mesa 19.0.8' extensions: GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc

Implementation Dependent OpenGL Limits:

Maximum DrawElements Vertices: 3000 Maximum DrawElements Indices: 3000

GLSL: Maximum Varying Floats: 128 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 16384 Maximum Fragment Uniform Components: 16384 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 192

Cycles:

CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2

OpenCL device capabilities: No OpenCL platforms found

Enabled add-ons:

io_anim_bvh (version: (1, 0, 0), path: /usr/share/blender/2.82/scripts/addons/io_anim_bvh/init.py) io_curve_svg (version: UNKNOWN, path: /usr/share/blender/2.82/scripts/addons/io_curve_svg/init.py) io_mesh_ply (version: (1, 1, 0), path: /usr/share/blender/2.82/scripts/addons/io_mesh_ply/init.py) io_mesh_stl (version: (1, 1, 3), path: /usr/share/blender/2.82/scripts/addons/io_mesh_stl/init.py) io_mesh_uv_layout (version: (1, 1, 1), path: /usr/share/blender/2.82/scripts/addons/io_mesh_uv_layout/init.py) io_scene_fbx (version: (4, 20, 2), path: /usr/share/blender/2.82/scripts/addons/io_scene_fbx/init.py) io_scene_gltf2 (version: (1, 1, 29), path: /usr/share/blender/2.82/scripts/addons/io_scene_gltf2/init.py) io_scene_obj (version: (3, 8, 0), path: /usr/share/blender/2.82/scripts/addons/io_scene_obj/init.py) io_scene_x3d (version: (2, 2, 5), path: /usr/share/blender/2.82/scripts/addons/io_scene_x3d/init.py) cycles (version: UNKNOWN, path: /usr/share/blender/2.82/scripts/addons/cycles/init.py)

OmarEmaraDev commented 4 years ago

@dronov-dmitry Which Blender build are you using? Does it come with portable python or does it us the system python?

dronov-dmitry commented 4 years ago

@OmarEmaraDev 1) blender 2.82 2) it come with implement inside blender python 3.7.5.. When i import numpy from system python 3.6.9 it import correctly изображение

OmarEmaraDev commented 4 years ago

Because the python and numpy versions match. In case of Blender, you are importing numpy made for 3.6 while Blender users 3.7.

I meant where did you get the build? Did you downloaded it from the Blender website, from the package manager, or compiled it yourself?

dronov-dmitry commented 4 years ago

I get it here: https://askubuntu.com/questions/169542/how-do-i-install-the-latest-blender-3d-builds-from-a-ppa#169546 sudo add-apt-repository ppa:thomas-schiex/blender sudo apt-get update sudo apt-get install blender

OmarEmaraDev commented 4 years ago

To quote the PPA:

For NumPy to work with Python 3.7 or higher on Python 3.5 based distributions, please install numpy with pip.

I am guessing the same apply for your distribution. Alternatively, just download a portable build from Blender.

dronov-dmitry commented 4 years ago

I run blender 2.81 from site https://www.blender.org/download/ and numpy run without any problem изображение thnx a lot