JacquesLucke / animation_nodes

Node based visual scripting system designed for motion graphics in Blender.
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Does AN 2.1.4 have a way to decimate geometry? #1194

Closed stillpointx closed 4 years ago

stillpointx commented 4 years ago

I have a blend file which animates the growth of a Lorenz Attractor it's about 3 million vertices when the animation reaches the end.

The points / animation is created from an equation / python script. At each frame the vertices grow. Is there a way to decimate the vertices in Animation Nodes or does anyone know of another way to prevent the vertices from growing so much / lessen them during the animation?

https://github.com/JacquesLucke/animation_nodes/files/3650323/an_script_strange_attractors_marble.blend.zip

OmarEmaraDev commented 4 years ago

Can you please make a simplified file for us to look at? Also, I think such questions are better suited for blender.stackexchange.com.

stillpointx commented 4 years ago

Thanks. I deleted what I could from the file and posted the question to blender.stackexchange.com