JacquesLucke / animation_nodes

Node based visual scripting system designed for motion graphics in Blender.
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Issue when compiling for windows using azure pipeline #1434

Closed harisreedhar closed 4 years ago

harisreedhar commented 4 years ago

When I tried to compile AN windows build using azure it fails. It compiles fine on my windows system. How to fix this? azureFailed

Log :

2020-05-20T07:48:51.7874036Z ##[section]Starting: Build Windows
2020-05-20T07:48:51.7984195Z ==============================================================================
2020-05-20T07:48:51.7984792Z Task         : Command line
2020-05-20T07:48:51.7985226Z Description  : Run a command line script using Bash on Linux and macOS and cmd.exe on Windows
2020-05-20T07:48:51.7985789Z Version      : 2.164.1
2020-05-20T07:48:51.7986137Z Author       : Microsoft Corporation
2020-05-20T07:48:51.7986570Z Help         : https://docs.microsoft.com/azure/devops/pipelines/tasks/utility/command-line
2020-05-20T07:48:51.7987061Z ==============================================================================
2020-05-20T07:48:52.6428642Z Generating script.
2020-05-20T07:48:52.6798796Z ========================== Starting Command Output ===========================
2020-05-20T07:48:52.7048963Z ##[command]"C:\windows\system32\cmd.exe" /D /E:ON /V:OFF /S /C "CALL "d:\a\_temp\9f63f371-a8a1-47e8-a576-a3e289cb79a0.cmd""
2020-05-20T07:48:53.4791621Z **********************************************************************
2020-05-20T07:48:53.4792614Z ** Visual Studio 2019 Developer Command Prompt v16.5.4
2020-05-20T07:48:53.4794255Z ** Copyright (c) 2019 Microsoft Corporation
2020-05-20T07:48:53.4796248Z **********************************************************************
2020-05-20T07:48:55.1793180Z [vcvarsall.bat] Environment initialized for: 'x64'
2020-05-20T07:48:55.6845880Z Copied the conf.default.json file to conf.json.
2020-05-20T07:48:55.7033777Z Please change it manually if needed.
2020-05-20T07:48:55.7034745Z Note: git ignorers it, so depending on the settings of your editor
2020-05-20T07:48:55.7035465Z       it might not be shows inside it.
2020-05-20T07:48:55.7037404Z 
2020-05-20T07:48:55.7037812Z 
2020-05-20T07:48:55.7038178Z 
2020-05-20T07:48:55.7038630Z Run PyPreprocessor
2020-05-20T07:48:55.7039175Z --------------------------------------------------
2020-05-20T07:48:55.7040191Z 
2020-05-20T07:48:55.7040751Z 1/7: data_structures\action\action_types.pyx
2020-05-20T07:48:55.7041335Z 2/7: data_structures\action\action_types.pxd
2020-05-20T07:48:55.7041869Z 3/7: data_structures\lists\base_lists.pyx
2020-05-20T07:48:55.7042425Z 4/7: data_structures\lists\base_lists.pxd
2020-05-20T07:48:55.7042976Z 5/7: data_structures\lists\convert.pyx
2020-05-20T07:48:55.7043530Z 6/7: data_structures\virtual_list\virtual_clists.pyx
2020-05-20T07:48:55.7144654Z 7/7: data_structures\virtual_list\virtual_clists.pxd
2020-05-20T07:48:55.7145604Z 
2020-05-20T07:48:55.7146032Z 
2020-05-20T07:48:55.7146461Z Run Cythonize
2020-05-20T07:48:55.7147001Z --------------------------------------------------
2020-05-20T07:48:55.7147447Z 
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2020-05-20T07:50:45.7985307Z Microsoft (R) C/C++ Optimizing Compiler Version 19.25.28614 for x64
2020-05-20T07:50:45.7986440Z Copyright (C) Microsoft Corporation.  All rights reserved.
2020-05-20T07:50:45.7986876Z 
2020-05-20T07:50:45.8007180Z FastNoiseSIMD.cpp
2020-05-20T07:50:49.6810165Z Microsoft (R) C/C++ Optimizing Compiler Version 19.25.28614 for x64
2020-05-20T07:50:49.6811846Z Copyright (C) Microsoft Corporation.  All rights reserved.
2020-05-20T07:50:49.6812398Z 
2020-05-20T07:50:49.6828589Z FastNoiseSIMD_internal.cpp
2020-05-20T07:50:49.7404934Z Microsoft (R) C/C++ Optimizing Compiler Version 19.25.28614 for x64
2020-05-20T07:50:49.7406420Z Copyright (C) Microsoft Corporation.  All rights reserved.
2020-05-20T07:50:49.7407022Z 
2020-05-20T07:50:49.7427053Z FastNoiseSIMD_sse2.cpp
2020-05-20T07:50:58.1291490Z Microsoft (R) C/C++ Optimizing Compiler Version 19.25.28614 for x64
2020-05-20T07:50:58.1293046Z Copyright (C) Microsoft Corporation.  All rights reserved.
2020-05-20T07:50:58.1293700Z 
2020-05-20T07:50:58.1311060Z FastNoiseSIMD_sse41.cpp
2020-05-20T07:51:07.8255670Z Microsoft (R) C/C++ Optimizing Compiler Version 19.25.28614 for x64
2020-05-20T07:51:07.8257034Z Copyright (C) Microsoft Corporation.  All rights reserved.
2020-05-20T07:51:07.8257773Z 
2020-05-20T07:51:07.8275699Z FastNoiseSIMD_avx2.cpp
2020-05-20T07:51:20.2018595Z Microsoft (R) Library Manager Version 14.25.28614.0
2020-05-20T07:51:20.2019327Z Copyright (C) Microsoft Corporation.  All rights reserved.
2020-05-20T07:51:20.2019645Z 
2020-05-20T07:51:20.2728545Z Done.
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2020-05-20T07:51:20.3165843Z --------------------------------------------------
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2020-05-20T07:51:20.3170098Z --------------------------------------------------
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2020-05-20T07:51:20.4054312Z creating build\temp.win-amd64-3.7\Release\a\1\s
2020-05-20T07:51:20.4055054Z creating build\temp.win-amd64-3.7\Release\a\1\s\animation_nodes
2020-05-20T07:51:20.4060740Z C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\bin\HostX64\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -ID:\a\1\s\animation_nodes\libs\FastNoiseSIMD\source -IC:\hostedtoolcache\windows\Python\3.7.7\x64\include -IC:\hostedtoolcache\windows\Python\3.7.7\x64\include "-IC:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\ATLMFC\include" "-IC:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\include" "-IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\cppwinrt" /TcD:\a\1\s\animation_nodes\test_compile.c /Fobuild\temp.win-amd64-3.7\Release\a\1\s\animation_nodes\test_compile.obj
2020-05-20T07:51:20.4177532Z test_compile.c
2020-05-20T07:51:21.4506871Z C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\bin\HostX64\x64\link.exe /nologo /INCREMENTAL:NO /LTCG /DLL /MANIFEST:EMBED,ID=2 /MANIFESTUAC:NO /LIBPATH:C:\hostedtoolcache\windows\Python\3.7.7\x64\libs /LIBPATH:C:\hostedtoolcache\windows\Python\3.7.7\x64\PCbuild\amd64 "/LIBPATH:C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\ATLMFC\lib\x64" "/LIBPATH:C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\lib\x64" "/LIBPATH:C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\lib\um\x64" "/LIBPATH:C:\Program Files (x86)\Windows Kits\10\lib\10.0.18362.0\ucrt\x64" "/LIBPATH:C:\Program Files (x86)\Windows Kits\10\lib\10.0.18362.0\um\x64" /EXPORT:PyInit_test_compile build\temp.win-amd64-3.7\Release\a\1\s\animation_nodes\test_compile.obj /OUT:D:\a\1\s\animation_nodes\test_compile.cp37-win_amd64.pyd /IMPLIB:build\temp.win-amd64-3.7\Release\a\1\s\animation_nodes\test_compile.cp37-win_amd64.lib
2020-05-20T07:51:22.2320716Z    Creating library build\temp.win-amd64-3.7\Release\a\1\s\animation_nodes\test_compile.cp37-win_amd64.lib and object build\temp.win-amd64-3.7\Release\a\1\s\animation_nodes\test_compile.cp37-win_amd64.exp
2020-05-20T07:51:22.2372106Z Generating code
2020-05-20T07:51:22.3531291Z Finished generating code
2020-05-20T07:51:22.5217143Z 2/117:
2020-05-20T07:51:22.5218149Z running build_ext
2020-05-20T07:51:22.5219839Z building 'animation_nodes.algorithms.perlin_noise' extension
2020-05-20T07:51:22.5243670Z creating build\temp.win-amd64-3.7\Release\a\1\s\animation_nodes\algorithms
2020-05-20T07:51:22.5248508Z C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\bin\HostX64\x64\cl.exe /c /nologo /Ox /W3 /GL /DNDEBUG /MD -ID:\a\1\s\animation_nodes\libs\FastNoiseSIMD\source -IC:\hostedtoolcache\windows\Python\3.7.7\x64\include -IC:\hostedtoolcache\windows\Python\3.7.7\x64\include "-IC:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\ATLMFC\include" "-IC:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Tools\MSVC\14.25.28610\include" "-IC:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt" "-IC:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\cppwinrt" /TcD:\a\1\s\animation_nodes\algorithms\perlin_noise.c /Fobuild\temp.win-amd64-3.7\Release\a\1\s\animation_nodes\algorithms\perlin_noise.obj
2020-05-20T07:51:22.5362793Z perlin_noise.c
2020-05-20T07:51:22.6399939Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(4693): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6433348Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(5174): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6434868Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(5183): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6436179Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(5192): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6480570Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(6186): warning C4244: 'function': conversion from 'int' to 'float', possible loss of data
2020-05-20T07:51:22.6481953Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(6186): warning C4244: 'function': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6483500Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(6260): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6484832Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(6371): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6863050Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(6456): error C2065: 'M_PI': undeclared identifier
2020-05-20T07:51:22.6864442Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(6483): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6870403Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(6491): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.6872311Z D:\a\1\s\animation_nodes\algorithms\perlin_noise.c(6498): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
2020-05-20T07:51:22.7120171Z warning: animation_nodes\data_structures\lists\base_lists.pyx:8781:8: Unreachable code
2020-05-20T07:51:22.7121590Z warning: animation_nodes\data_structures\splines\base_spline.pyx:441:4: Unreachable code
2020-05-20T07:51:22.7122707Z warning: animation_nodes\data_structures\splines\bezier_spline.pyx:209:10: Compatible but non-identical C method 'getTrimmedCopy_LowLevel' not redeclared in definition part of extension type 'BezierSpline'.  This may cause incorrect vtables to be generated.
2020-05-20T07:51:22.7123818Z warning: animation_nodes\data_structures\splines\base_spline.pxd:85:39: Previous declaration is here
2020-05-20T07:51:22.7124779Z error: command 'C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\Enterprise\\VC\\Tools\\MSVC\\14.25.28610\\bin\\HostX64\\x64\\cl.exe' failed with exit status 2
2020-05-20T07:51:23.1455212Z ##[error]Cmd.exe exited with code '1'.
2020-05-20T07:51:23.1821475Z ##[section]Finishing: Build Windows

YML file :

trigger:
- AN-bluefox
stages:
- stage: build
  displayName: Build
  jobs:
  - job: linuxBuild
    displayName: Linux Build
    pool:
      vmImage: ubuntu-18.04
    steps:
    - script: >-
        docker run -v $PWD:/build ubuntu:eoan /bin/bash -c "
        cd /build;
        apt-get -y update;
        apt-get -y install python3.7 cython3 g++;
        python3.7 setup.py build --export"
      displayName: Linux Build
    - task: CopyFiles@2
      inputs:
        contents: 'animation_nodes*.zip'
        TargetFolder: '$(Build.ArtifactStagingDirectory)'
    - publish: $(Build.ArtifactStagingDirectory)
      artifact: linuxBuild
  - job: macOSBuild
    displayName: MacOS Build
    pool:
      vmImage: macOS-10.14
    steps:
    - task: UsePythonVersion@0
      displayName: 'Set Python Version'
      inputs:
        versionSpec: '3.7'
        addToPath: true
        architecture: 'x64'
    - script: |
        python -m pip install --upgrade pip setuptools wheel
        pip install Cython --install-option="--no-cython-compile"
      displayName: 'Install Cython'
    - script: python3.7 setup.py build --export
      displayName: MacOS Build
    - task: CopyFiles@2
      inputs:
        contents: 'animation_nodes*.zip'
        TargetFolder: '$(Build.ArtifactStagingDirectory)'
    - publish: $(Build.ArtifactStagingDirectory)
      artifact: macOSBuild
  - job: windowsBuild
    displayName: Windows Build
    pool:
      vmImage: windows-2019
    steps:
    - task: UsePythonVersion@0
      displayName: 'Set Python Version'
      inputs:
        versionSpec: '3.7'
        addToPath: true
        architecture: 'x64'
    - script: |
        python -m pip install --upgrade pip setuptools wheel
        pip install Cython --install-option="--no-cython-compile"
      displayName: 'Install Cython'
    - script: |
        call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
        python setup.py build --export
      env:
        DISTUTILS_USE_SDK: 1
        PY_VCRUNTIME_REDIST: No
      displayName: Build Windows
    - task: CopyFiles@2
      inputs:
        contents: 'animation_nodes*.zip'
        TargetFolder: '$(Build.ArtifactStagingDirectory)'
    - publish: $(Build.ArtifactStagingDirectory)
      artifact: windowsBuild
- stage: deploy
  displayName: Deploy
  condition: and(succeeded(), in(variables['Build.Reason'], 'IndividualCI', 'BatchedCI'))
  jobs:
    - deployment:
      displayName: Update Github Release
      environment: animation-nodes-dev
      strategy:
        runOnce:
          deploy:
            steps:
            - task: GitHubRelease@1
              displayName: 'Update Release'
              inputs:
                gitHubConnection: 'github.com_harisreedhar'
                repositoryName: 'harisreedhar/AN_BLUEFOX'
                action: 'edit'
                tag: 'Daily'
                releaseNotesSource: 'inline'
                assets: |
                  $(Pipeline.Workspace)/linuxBuild/animation_nodes*.zip
                  $(Pipeline.Workspace)/macOSBuild/animation_nodes*.zip
                  $(Pipeline.Workspace)/windowsBuild/animation_nodes*.zip
                assetUploadMode: 'replace'
                isPreRelease: true
                addChangeLog: false
OmarEmaraDev commented 4 years ago

Should be fixed in 19b72b8.

OmarEmaraDev commented 4 years ago

hmmm, maybe not.

OmarEmaraDev commented 4 years ago

Looks like a Cython bug that was introduced in c9dec70 and fixed in 399a72d except they apparently forgot to commit it to the 29.18 tree and only applied it to the 3.0a5 tree. I will probably notify them and wait until they fix it.

harisreedhar commented 4 years ago

Ok😊