JacquesLucke / animation_nodes

Node based visual scripting system designed for motion graphics in Blender.
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Instanced Physics Objects don't Show in the Render #1854

Open Gerstmann-Bradley opened 2 years ago

Gerstmann-Bradley commented 2 years ago

Tested in 3.1.2. Viewport Render Inconsistency seems more of a Blender Bug? But why? AN Physics.zip

Gerstmann-Bradley commented 2 years ago

Any Insights? @OmarEmaraDev

3DSinghVFX commented 2 years ago

@Gerstmann-Bradley Hi. I have tested your file on Blender 3.1, it is working on my side. Is there any specific way to try that?

Gerstmann-Bradley commented 2 years ago

no. I simply render it and found bad render result. I don't have issue in viewport rendering. Also if I bake the animation and disable AN, problem doesn't present as well. However if you render with AN, issues are shown. https://user-images.githubusercontent.com/55994236/166178820-23ca56cb-f739-4c99-8f72-5e0544fcc943.mp4

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OmarEmaraDev commented 2 years ago

Sorry for the delay. I can replicate the issue, but no idea what might be causing the inconsistency. Did it ever used to work in any Blender version?

Gerstmann-Bradley commented 2 years ago

Sorry for the delay. I can replicate the issue, but no idea what might be causing the inconsistency. Did it ever used to work in any Blender version?

Yes, AFAIK it worked in Jan.2020, Blender 2.82.6. I have no record afterwards, so I don't know which version started to broke it. but I guess it maybe easy to test.

3DSinghVFX commented 2 years ago

@Gerstmann-Bradley Sorry, I tested for single frame. For animation rendering this issue is there.

@OmarEmaraDev I have noticed that if first set the position of spheres with AN then disable it. Then try render the animation, it does not work. It only work if I bake the Rigid Body simulation. It looks like AN altering the cache of simulation, isn't it?

OmarEmaraDev commented 2 years ago

@3DSinghVFX Are you saying the issue is there even with AN disabled for latter frames?

3DSinghVFX commented 2 years ago

@3DSinghVFX Are you saying the issue is there even with AN disabled for latter frames?

Sorry for the late reply. Yes.