It would be nice if the user could very easily see what kernel was used in the end from within the output clip. This could be easily done through a frameprop. The alternative, as far as I'm aware, is to grab the DescaleAttempts from DescaleResult, but that's a bit annoying if you're trying to quickly see what kernels were used for a whole bunch of different scenes.
It would be nice if the user could very easily see what kernel was used in the end from within the output clip. This could be easily done through a frameprop. The alternative, as far as I'm aware, is to grab the
DescaleAttempt
s fromDescaleResult
, but that's a bit annoying if you're trying to quickly see what kernels were used for a whole bunch of different scenes.