Jaggwagg / frozen-apocalypse-mod

A Minecraft mod which flings your world away from the Sun, turning it into a frozen wasteland!
https://modrinth.com/mod/frozen-apocalypse
GNU General Public License v3.0
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[Bug]: Exiting a world with the apocalypse at phase 9 causes a newly created world's spawn chunks to be frozen over. #36

Open FrozenDragon0 opened 3 months ago

FrozenDragon0 commented 3 months ago

Is this a new bug Yes.

Describe the bug This is a bit of a weird one, so essentially, when you exit a existing world that has the apocalypse in full effect and go to create a new world the spawn chunks of that world will be frozen over automatically despite it being a fresh world.

To reproduce Steps to reproduce the behavior:

  1. Create a new world and set the apocalypse to phase 9.
  2. Exit that world and proceed to create a new one.
  3. Once it's done creating observe and notice the spawn chunks of the new world are immediately frozen over when they shouldn't be as it's a fresh world.

Expected behavior I expect spawn chunks of a new world to not be frozen over when creating a new world after exiting one.

Screenshots Existing world here with the apocalypse in full effect at phase 9. 2024-06-25_15 09 51

Newly created world after exiting the world from the screenshot above and this world's spawn chunks are already frozen over despite this being a new world. 2024-06-25_15 04 51

Additional context Affects both Forge and Fabric.

Jaggwagg commented 3 months ago

Unfortunately it seems the way I was applying the snow effect has this problem. Probably some sort of race condition. This feature will be removed, might be added later. For now, I will see if I reimplement the snow effect for 1.2.4.

FrozenDragon0 commented 3 months ago

Unfortunately it seems the way I was applying the snow effect has this problem. Probably some sort of race condition. This feature will be removed, might be added later. For now, I will see if I reimplement the snow effect for 1.2.4.

Aw, that mean no more chunks that are immediately frozen over? I understand though, would be great to see it return for 1.2.4 if possible as it's a really neat mechanic.