Currently we enqueue all commands, even if they're for entities we (could) know are despawned. To save on space, we should ignore these commands.
Technically this could remove the conditional check for an entity being alive before moving tables, but we'll likely introduce immediate Entity creation/deletion methods on World, so this should probably remain in place.
Currently we enqueue all commands, even if they're for entities we (could) know are despawned. To save on space, we should ignore these commands.
Technically this could remove the conditional check for an entity being alive before moving tables, but we'll likely introduce immediate Entity creation/deletion methods on
World
, so this should probably remain in place.