The aim of the new spawn system is to offer longer periods of silence and uncertainty, and more intense moments when the silence gets broken.
How' you spawnin'?
All of the spawn methods listed below can be selected in the in-game operation board menu.
Groups - the enemies will be spawned in groups, which is the intended way. This option offers the aforementioned long silences and big booms.
Priority - "legacy" priority based spawn system has been left (more or less) intact. This option offers even distribiution of enemies on the map.
Random - On top of all that a totally random spawn selection system was also added. This option offers most surprises.
Bad intel
Opposing Force count is no longer specified as a number, instead 5 presets are availble. The preset setting, as well as player count, will be taken into account when calculating final AI count.
Better gear
Opposing Force got an equipment drop, and now is runnng around with fancy weapons. Check them out in game!
New missions!
Break Out
Break out is now availble on:
[New] City (feel the Heat),
Run Down,
Tanker.
Kill Confirmed
Kill Confirmed is now availble on:
[New] Small Town ,
[New] Tanker,
Creek,
City.
Fixes and improvements
Moved displayed game messages to a more appropriate place.
Simplified exfil logic.
Added many functions for selecting spawn points based on distance.
NEW Spawn System!
The aim of the new spawn system is to offer longer periods of silence and uncertainty, and more intense moments when the silence gets broken.
How' you spawnin'?
All of the spawn methods listed below can be selected in the in-game operation board menu.
Bad intel
Opposing Force count is no longer specified as a number, instead 5 presets are availble. The preset setting, as well as player count, will be taken into account when calculating final AI count.
Better gear
Opposing Force got an equipment drop, and now is runnng around with fancy weapons. Check them out in game!
New missions!
Break Out
Break out is now availble on:
Kill Confirmed
Kill Confirmed is now availble on:
Fixes and improvements