JakeCataford / unity-tinkerbox

A Collection of game-independent unity scripts.
5 stars 1 forks source link

Weapon Base Class #12

Open JakeCataford opened 10 years ago

JakeCataford commented 10 years ago

Needs three things...

  1. What projectile to fire
  2. What sprite to display for the weapon
  3. How much ammunition it consumes.

Player should handle consuming ammo and instantiating the projectile.