JakeCataford / unity-tinkerbox

A Collection of game-independent unity scripts.
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Base AI Class #6

Open JakeCataford opened 10 years ago

JakeCataford commented 10 years ago

Tinkerbox.AI.Agent

Should ->

Contain Overidable methods for AI states and common causes for switching between them.

Example methods: void OnSight() void InSight() void OnLoseSight() void OnStartIdle() void Idle() void OnDeath() void OnDamage()

Example properties Enum State {BLAH, BLAH, BLAH} health vision cones and frustrums reference to tracked player reference to all players