Closed jarredr closed 3 years ago
It's basically a limitation of the damage system of minecraft. If you want rapid fire weapons to work you need to lower the amount of ticks during which the player can't take damage which causes this.
I might however set the default to false - good call
Default is now false - v2.9.1
Added a note in Wiki-Entry
Issue: The config option rapiddamage is enabled by default and it causes environmental damage such as lava and cactus to apply extremely quickly. Is this intended?
Environment: