In dungeons, a close autofollow distance is better to avoid getting party members stuck in terrain, but in combat, a longer distance (or disabling autofollow) is better to allow party members to evade AoEs using Bossmod's AI.
To facilitate toggling this, the following parameter functionality for the "autofollow" partychannel command would be helpful:
autofollow [number] -> Enables autofollow with current character as a target and sets follow distance for followers to [number] yalms
autofollow off -> Disables autofollow (can be re-enabled with "autofollow" without parameters as per current functionality)
In dungeons, a close autofollow distance is better to avoid getting party members stuck in terrain, but in combat, a longer distance (or disabling autofollow) is better to allow party members to evade AoEs using Bossmod's AI.
To facilitate toggling this, the following parameter functionality for the "autofollow" partychannel command would be helpful:
autofollow [number] -> Enables autofollow with current character as a target and sets follow distance for followers to [number] yalms autofollow off -> Disables autofollow (can be re-enabled with "autofollow" without parameters as per current functionality)