Currently it registers the UUID of a claimer for every block in the game, which causes performance issues.
New algorithm
The new algorithm should create a polygon based on the border signs' locations and then tell, whether a position is inside the polygon or outside of it.
Requirements
In order to close the issue, following features must be rebuilt:
Current algorithm
Currently it registers the UUID of a claimer for every block in the game, which causes performance issues.
New algorithm
The new algorithm should create a polygon based on the border signs' locations and then tell, whether a position is inside the polygon or outside of it.
Requirements
In order to close the issue, following features must be rebuilt: