Existing Prompt for Forfeit functionality adds a popup if PetTracker does not sense an upgrade while entering a wild battle.
While trying to get every BattlePet to Rare without spending an infinite amount of stones on them, I would have liked a functionality that allows me to leave the combat if PetTracker senses there are no Rare pets in the wild pet pool.
This PR would add a checkbox on the interface
And this checkbox would add the functionality that even if there are upgrades in the current wild battle, it still adds a popup if that upgrade is not a Rare upgrade
I only added English localization. I went through a few files and it seemed like not everything is up to date with the English version, so I'm assuming there is a fallback anyway. I hope this is alright.
Sounds very reasonable, and code looks good. I'm gonna merge this, but turnt the option into a dropdown of 3 modes I think (dont forfeit, forfeit, forfeit on non rare)
Existing
Prompt for Forfeit
functionality adds a popup if PetTracker does not sense an upgrade while entering a wild battle.While trying to get every BattlePet to Rare without spending an infinite amount of stones on them, I would have liked a functionality that allows me to leave the combat if PetTracker senses there are no Rare pets in the wild pet pool.
This PR would add a checkbox on the interface
And this checkbox would add the functionality that even if there are upgrades in the current wild battle, it still adds a popup if that upgrade is not a Rare upgrade
I only added English localization. I went through a few files and it seemed like not everything is up to date with the English version, so I'm assuming there is a fallback anyway. I hope this is alright.