Check for EXCLUDE_PSTDINT define in hlslcc.h. Had issues where other headers had already typedeffed int16_t, int32_t, etc.
Fix for hull shaders. "haveInstancedForkPhase" was left at previous value in a case where I was tessellating triangles, using 3 edge factors, and 1 inside factor.
Check for EXCLUDE_PSTDINT define in hlslcc.h. Had issues where other headers had already typedeffed int16_t, int32_t, etc.
Fix for hull shaders. "haveInstancedForkPhase" was left at previous value in a case where I was tessellating triangles, using 3 edge factors, and 1 inside factor.