Closed Steelflight closed 3 years ago
split renamed and committed except for:
Hey, thanks for taking a look at my edits. I haven't used github before. Let me know if there's anything different I could be doing that would help. I plan on making a separate branch of my fork for the theme of each set of edits. This weekend I'll go through the matrix run scenes and fix the bugs with the matrix management files data node/skeleton crew triggers. I think I remember some of the matrix skill tests using the normal skill "Test" trigger when they should use "Matrix Test". I'll double check. It probably has to with some of the matrix levels being created by copying the run level and just deleting the normal run section without updating the triggers.
On Thursday, March 11, 2021, 6:08:30 PM EST, James @.***> wrote:
split renamed and committed except for:
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The names of transitions display the destined location when moused over. When left empty they just read "Transition". I named interactions in the hideouts, for example the bed interaction displays "Rest". Deleted a flashing traffic light FX in Redmond with no associated traffic light. Also added a weapon locker behind Set in so it looks like she's a weapon merchant.