HI,
I'm trying to build my game for windows store, but the newtonsoft json fails to build.
I tried many different versions and branches and they all throw exception.
I'm using Unity 5.4.0 beta + VS 2015 community edition.
Here is the error:
Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Mono.CSharp.RootNamespace.ComputeNamespaces (System.Reflection.Assembly assembly, System.Type extensionType) [0x00000] in <filename unknown>:0
at Mono.CSharp.RootNamespace.ComputeNamespace (Mono.CSharp.CompilerContext ctx, System.Type extensionType) [0x00000] in <filename unknown>:0
at Mono.CSharp.GlobalRootNamespace.ComputeNamespaces (Mono.CSharp.CompilerContext ctx) [0x00000] in <filename unknown>:0
at Mono.CSharp.Driver.LoadReferences () [0x00000] in <filename unknown>:0
at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0
at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0
The following assembly referenced from E:\PROJECTS\Game\Assets\plugins\Newtonsoft.Json.dll could not be loaded:
Assembly: System.Runtime (assemblyref_index=0)
Version: 4.0.0.0
Public Key: b03f5f7f11d50a3a
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (E:\PROJECTS\Game\Assets\plugins\).
Could not load file or assembly 'System.Runtime, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies.
Missing method .ctor in assembly E:\PROJECTS\Game\Assets\plugins\Newtonsoft.Json.dll, type System.Runtime.Versioning.TargetFrameworkAttribute
Can't find custom attr constructor image: E:\PROJECTS\Game\Assets\plugins\Newtonsoft.Json.dll mtoken: 0x0a00000f
When using other version of the library I get this:
UnityException: Failed to run serialization weaver with command "Temp\StagingArea\Data\Managed\Newtonsoft.Json.dll"
....
Symbols will be read from Temp\StagingArea\Data\Managed\UnityEngine.pdb
No symbols for Temp\StagingArea\Data\Managed\Newtonsoft.Json.dll
Weaving assembly E:\PROJECTS\LAN.bg\CLIENTS\RentoMonopolyUnity\Temp\StagingArea\Data\Managed\Newtonsoft.Json.dll
+ Newtonsoft.Json.JsonException
+ Newtonsoft.Json.JsonWriterException
+ Newtonsoft.Json.JsonReaderException
+ Newtonsoft.Json.JsonSerializationException
+ Newtonsoft.Json.Schema.JsonSchemaException
Will export symbols of pdb format
Mono.Cecil.ResolutionException: Failed to resolve System.Runtime.Serialization.Formatters.FormatterAssemblyStyle
at Mono.Cecil.Mixin.CheckedResolve(TypeReference self)
at Mono.Cecil.MetadataBuilder.GetConstantType(TypeReference constant_type, Object constant)
....
I also tried to install it using nuget package manager but then I get:
Could not install package 'Newtonsoft.Json 9.0.1'. You are trying to install this package into a project that targets '.NETFramework,Version=v3.5,Profile=Unity Full v3.5', but the package does not contain any assembly references or content files that are compatible with that framework.
HI, I'm trying to build my game for windows store, but the newtonsoft json fails to build. I tried many different versions and branches and they all throw exception. I'm using Unity 5.4.0 beta + VS 2015 community edition. Here is the error:
When using other version of the library I get this:
I also tried to install it using nuget package manager but then I get:
Could not install package 'Newtonsoft.Json 9.0.1'. You are trying to install this package into a project that targets '.NETFramework,Version=v3.5,Profile=Unity Full v3.5', but the package does not contain any assembly references or content files that are compatible with that framework.
Please help :(