Open faithokamoto opened 5 years ago
See the doc on move_all_joints. the max angle for J1 is the value of Dexter.J1_ANGLE_MAX
On Mon, Jul 1, 2019 at 4:09 PM b0bb1e notifications@github.com wrote:
var bend_over = function() { let angle = Math.random() * 360 return Dexter.move_all_joints([angle, [45]]) }
var celebrate = function() { let cmds = [] cmds.push(Dexter.move_all_joints([NaN, NaN, NaN, [30], [30]])) cmds.push(Dexter.move_all_joints([NaN, NaN, NaN, [-30], [-30]])) return cmds }
var whee = function(times) { let cmds = [] for (var i = 0; i < times; i++) { cmds.push(bend_over()) cmds.push(celebrate()) cmds.push(Dexter.move_all_joints(Dexter.HOME_ANGLES)) } return cmds }
new Job({name: "random_wave", do_list: [whee(10)]})
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I know that the max angle is 360