JamesTKhan / Mundus

A 3D world/level editor built with Java, Kotlin & libGDX.
Apache License 2.0
156 stars 22 forks source link

When renaming an object, fill in current name #243

Closed JamesTKhan closed 1 year ago

JamesTKhan commented 1 year ago

Is your feature request related to a problem? Please describe. When renaming an GameObject the current name is not populated.

Describe the solution you'd like When renaming a GameObject it would be nice if it filled in the objects current name.

Additional context image

sayyidhussain commented 1 year ago

Hello @JamesTKhan , i would like to work on this

JamesTKhan commented 1 year ago

Hello @JamesTKhan , i would like to work on this

Sure, let me know if you have any questions we have also a Wiki page: https://github.com/JamesTKhan/Mundus/wiki/Working-from-source

sayyidhussain commented 1 year ago

just one question, in this context current name mean the name in the Inspector? image

JamesTKhan commented 1 year ago

just one question, in this context current name mean the name in the Inspector? image

Yeah, the name of the GameObject. Here is an example of how renaming works ren