Another feature needed for September Jam. Finally add some options for textures by adding new MetaTexture class. I only needed Filtering for jam so will likely finish the rest some time post-jam.
I removed all the useMipMap/genMipMap stuff from TextureAsset/Meta. As far as I know the only time we want to gen mip maps is when the min filter is a mipmap filter, so no reason to track a separate boolean.
[x] Filtering
[x] MipMap generation (removed separate boolean, instead check if useMipMaps based on minFilter)
Another feature needed for September Jam. Finally add some options for textures by adding new MetaTexture class. I only needed Filtering for jam so will likely finish the rest some time post-jam.
I removed all the useMipMap/genMipMap stuff from TextureAsset/Meta. As far as I know the only time we want to gen mip maps is when the min filter is a mipmap filter, so no reason to track a separate boolean.