JamesTKhan / Mundus

A 3D world/level editor built with Java, Kotlin & libGDX.
Apache License 2.0
156 stars 22 forks source link

Texture Settings #247

Open JamesTKhan opened 1 year ago

JamesTKhan commented 1 year ago

Another feature needed for September Jam. Finally add some options for textures by adding new MetaTexture class. I only needed Filtering for jam so will likely finish the rest some time post-jam.

I removed all the useMipMap/genMipMap stuff from TextureAsset/Meta. As far as I know the only time we want to gen mip maps is when the min filter is a mipmap filter, so no reason to track a separate boolean.