JamesTKhan / Mundus

A 3D world/level editor built with Java, Kotlin & libGDX.
Apache License 2.0
156 stars 22 forks source link

Check shadow during frustum culling setting #288

Closed Dgzt closed 5 months ago

Dgzt commented 5 months ago

Added checkShadowDuringFrustumCulling option into CullableComponent to enable/disable shadow checking during frustum culling.