-Lost → have a door that close after the player entered the level so they are not going back to where they came from
-More places for the organs to hide
-More things to distract player
-Play area is too small
-Clear path on where to go
-Have more obstacles that can hurt player
-Give the player more to look at in the distance when traveling to the next area
-Some rest area
-More fantasy with the environment
-Make the level colorful, trees can be more diverse
-Lost → have a door that close after the player entered the level so they are not going back to where they came from -More places for the organs to hide -More things to distract player -Play area is too small -Clear path on where to go -Have more obstacles that can hurt player
-Give the player more to look at in the distance when traveling to the next area -Some rest area -More fantasy with the environment -Make the level colorful, trees can be more diverse