Closed JamieHegarty closed 6 years ago
If you click a space right beside the player, such that one full animation loop doesn't happen before it reaches that point (or so I assume is the cause) then the animation will continue to play while the character is stationary.
Fixed with this pull: https://github.com/JamieHegarty/Apothecary/pull/4
If you click a space right beside the player, such that one full animation loop doesn't happen before it reaches that point (or so I assume is the cause) then the animation will continue to play while the character is stationary.