Closed Gadgetoid closed 1 month ago
yes these are all very valid issues I started a PR to address them though I'm not quite sure if I can reproduce the issue you had while in the initial setup and then going back steps.
I'll see if I can repro breaking it. I had switched my board back to MicroPython to play with USB stuff there, so I've got a clean slate again.
Another issue I had was with the layout editor- when I positioned my 16 keys into a 4x4 grid by manually setting the offsets, about half of them overflowed the parent element and were no longer selectable.
All this should now be fixed with the latest release 1.4.2
Thank you! On my todo list to give set up another shot!
Hello, just watched the introductory YouTube video about this project and it sounds awesome.
I realise this is a very special and awkward case- but I tried to bring up our (Pimoroni) Keybow 2040 in pog, and ran into a few blockers, bugs and whatnot. I'm happy to try and raise PRs to address these but I'll probably take a while to grok the project before I can be useful.
I set up the board in matrix mode, forgetting that we had one key per pin. I switched back to direct wiring mode and now I'm ending up with the following in pog.json:
This causes a crash with:
Since it tries to parse these arrays before checking the wiringMethod property.
I think there are a few bugs here:
pog.py
should checkconfig['wiringMethod']
first and ignore rowPins and colPins if it's "direct".Another bug, in
code.py
there's a code path which runs the keyboard in coordmaphelper mode:If this crashes/soft fails then there's no exit here, so it will continue to hit the line:
Which then throws a fatal error because
coordmaphelper.KMKKeyboard
does not include afeatures
kwarg.Finally I am bitten by the
VBUS_SENSE
issue, but I see that's in hand!Sorry this was a bit of a random hodge podge of findings!