JanSeliv / Bomber

Open-source Bomberman multiplayer game made in Unreal Engine 5.3
MIT License
199 stars 31 forks source link

🔊 Added main menu music depends on chosen level #61

Closed h4rdmol closed 1 year ago

h4rdmol commented 1 year ago

Task: https://trello.com/c/efYeQG84/610-switch-main-menu-background-music-depending-on-level-type

Description:

Added assets needed for each level main menu.

Globals DA_Sounds:

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Maya:

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City:

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Forest:

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Under Water:

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h4rdmol commented 1 year ago

Video:

https://user-images.githubusercontent.com/5227233/210179051-4aa3c445-5c66-4738-bb95-d8b03bd199d3.mp4

JanSeliv commented 1 year ago

Right now, for every meta sound asset, you have 'Virtualization Mode' as 'Restart'. Please set it to be 'Play when silent', the same as for all other meta sound assets in game. It means, if mute the music volume in game settings and unmute again, the music will not continue. image

JanSeliv commented 1 year ago

Please remove MS_MainMenuMusic and SW_MainMenuMusic, it's unused anymore. I like that original sound and we will consider can we reuse it somewhere else, but it would be another name for these assets

h4rdmol commented 1 year ago

Removed the MainMenuMusicInternal image

Settings for meta sounds assets:

Maya

image

City

image

Forest

image

Under Water

image