A variation of the Palworld Host Save Fix from xNul with additional bug fixes. This script can be used in a similar way to convert co-op games to dedicated server and vice versa.
It could be that the game updated changed how the server save is working. I might be able to take a look in the next week what the update had changed and if I'm able to reproduce this issue.
I was able to run the script(v0.0.1) successfully days ago and everything ok afterwards.
I rebooted the server after today’s game update and was prompted to create a new character.
GUID still the same;
Didn’t work by replacing the player “.sav” file with original save file again after create a new character;
Some help would be appreciated.