JannikBirn / palworld-host-save-fix

A variation of the Palworld Host Save Fix from xNul with additional bug fixes. This script can be used in a similar way to convert co-op games to dedicated server and vice versa.
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Tutorial and Map #35

Open Gaks99 opened 4 months ago

Gaks99 commented 4 months ago

Thanks so much for this! Wow. Amazed that you've created a solution for such a specific need. Thanks!

I know someone else mentioned the tutorial resetting. I also had this issue, but in addition, the map needs to be re-explored as well. Only the default locations are showing.

JEOO2327 commented 4 months ago

Hi, I had the same problem, I found that world map and tutorial information are stored on each user's (client) PC. The server's map folder name will be in the form of "2E85FD38BAA792EB1D4C09386F3A3CDA", which can be set to the DedicatedServerName value in the GameUserSettings.ini setting. On each user's local (client) computer, a map folder in the form of "2E85FD38BAA792EB1D4C09386F3A3CDA" exists, and maps and tutorial information are stored in the file LocalData.sav. Therefore, you need to set the name of the map folder of the server just like the name of DedicatedServerName. "2E85FD38BAA792EB1D4C09386F3A3CDA". If you follow Step2 well in Readme, this problem will be solved.

In the PalServer\Pal\Saved\Config\WindowsServer\GameUserSettings.ini file, change the DedicatedServerName to match your save's folder name. For example, if your save's folder name is 2E85FD38BAA792EB1D4C09386F3A3CDA, the DedicatedServerName changes to DedicatedServerName=2E85FD38BAA792EB1D4C09386F3A3CDA.