A variation of the Palworld Host Save Fix from xNul with additional bug fixes. This script can be used in a similar way to convert co-op games to dedicated server and vice versa.
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Using the GUI, the new .sav file is with lower characters #7
Thanks for making this GUI, it worked out great transferring a windows co-op to a linux server so far!
The only issue I encountered is when converting the host character to a new character using the GUI:
The new .sav file was using lower characters: abc123000000.sav where it should be ABC1230000000.sav.
The save doesn't recognize the host joining because of this, and you have to make a new character (which then creates the save file with capitalized letters).
Thanks for making this GUI, it worked out great transferring a windows co-op to a linux server so far!
The only issue I encountered is when converting the host character to a new character using the GUI: The new .sav file was using lower characters:
abc123000000.sav
where it should beABC1230000000.sav
. The save doesn't recognize the host joining because of this, and you have to make a new character (which then creates the save file with capitalized letters).