Open Brickgard opened 10 months ago
An simple project file showing what we currently see with the above reproduced steps: double.json double-cube.png
Tagging the author @SnaveSutit - any insight, assistance, or fixes would be greatly appreciated for this amazing resource.
Linking a fixed version provided in the Blockbench Discord by @dragonmaster95 just in case anyone else is fighting this for now.
Starting several months ago, a major Blockbench update has made the Double Sided Cubes v1.0.0 plugin have a bit of a hiccup. Essentially, the "Cube Inverted" no longer inherits the UV properties of its source cube, and applying the existing UV will have all faces mapped as 0,1,1,-1.
To reproduce: (tested on multiple latest Blockbench versions by multiple users)
cube inverted
will have no UV - apply the texture UV to this new cubeWe are assuming that since the previous behavior (UVs automatically mapped at creation of
cube inverted
) with no changelog that this is a bug.