Closed Cub0use closed 7 months ago
Removed faces in the Bedrock entity format are tucked in the upper left corner of the UV.
The new Rectangular UV selection frame includes them.
It's accurate, but more confusing imo; I noticed it when I tried moving the UV of 2 mirrored planes at once, the west and east faces were selected.
Detailed description of your suggestion
Removed faces in the Bedrock entity format are tucked in the upper left corner of the UV.
The new Rectangular UV selection frame includes them.
It's accurate, but more confusing imo; I noticed it when I tried moving the UV of 2 mirrored planes at once, the west and east faces were selected.