JannisX11 / blockbench

Blockbench - A low poly 3D model editor
https://www.blockbench.net
GNU General Public License v3.0
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Rotated UVs do not correctly Convert to Mesh #2237

Closed ElsewhereHere closed 1 month ago

ElsewhereHere commented 3 months ago

What are you trying to do, and what do you expect to happen?

If a Cube has rotated UVs in a Generic Model and it is converted to a Mesh, the UVs are not properly reassigned and appear to lose the rotation.

1 2

What happens instead?

UVs are incorrect when Converting to Mesh.

3

Model format in which the issue occurs

Generic

Blockbench variant

Program

Blockbench version

4.9.4

Operating System

Windows

Installed Blockbench plugins

No response