JannisX11 / blockbench

Blockbench - A low poly 3D model editor
https://www.blockbench.net
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Model not saving changes when saved #2256

Open NazghulFields opened 3 months ago

NazghulFields commented 3 months ago

What are you trying to do, and what do you expect to happen?

I am try to modify the model, to make changes that reflect the current design idea. I expecting to make changes and modifications (such as texturing, or adding new objects) like I have done in previous models in Blockbench.

What happens instead?

When I make the changes, either adding new meshes or cubes, it would show the change. However, when I tried to save this change it would show the message it saved, yet when you reloaded the model, it would revert to its original state prior to the change. Example: I would have 13 meshes, then make that would add 2 more meshes for 15 meshes. When I tried to reload it, then it would only have 13 meshes.

I believe that the mistake could be in my end, however, when I tried to save this same model (as BB. format) and then export it in another program (RPG in a Box) it also had issues. The issue would be I would import the model, save it and when I tried to recall the model, it did not save the model.

Attached the model file baoe.zip

Model format in which the issue occurs

BB and OBJ

Blockbench variant

Program

Blockbench version

4.9.4

Operating System

Windows

Installed Blockbench plugins

Texture Stitcher, Outline Creator

JannisX11 commented 3 months ago

There is in deed an issue in the model file: the last mesh in the outliner called "cuboid" contains an invalid face. Probably hard to say which tool you used before the issue occurred, that caused the invalid face? Either way, that error stops meshes coming after it from working correctly.

NazghulFields commented 2 months ago

So, I had another issue when saving the model, it appears to make duplicates on top of duplicates. This appears to occur if I duplicate one object, it seems to lock it and continue to duplicate previous parts that are not highlighted. This problem occurred when I tried to create more detail models.

I was creating an engine, and I saved it, it showed that it was saved, then I lost about 3 hours progress, but when I checked the backup files, the was a problem seems to show when it did the automatic saves. In the first picture (pic 1), shows the A.L.U.P. model file with the changes (at 1:03 pm), however in the second picture you can see that it is increasing in kbs (pic 2), yet if you open those backfiles from 1:40pm to like 4pm, it just shows the A.L.U.P. model files that keep increasing kbs. The interesting issue is that if you try to open an ALUP file (Pic 3) prior to the one shown at 1:03 (Pic 2) it will not allow you to recover that file.

Again, I wanted to confirm it was not something on my end, that could be easily fixed. I don't know if it's a setting, or some that is duplicating on top of other models, however there is a problem when duplicating and saving models, at least for the last 3 projects I been working on. I just wanted to bring this issue to your attention, so if others are experiencing a similar problem, the solution we find in this issue can benefit others Blockbench users.

I really enjoy using Blockbench software, so if there is anything I can do to help resolve this issue please let me know, also recommendations to help resolve this issue would be greatly appreciated.

attached files.

ALUP Pic 1 A L U P  Pic 2 A L U P  Pic 3

A.L.U.P.zip A.L.U.P24.zip A.L.U.P25.zip A.L.U.P26.zip

NazghulFields commented 2 months ago

I think another issue is occurring, when you save A.L.U.P26 as A.L.U.P27, when you open the file, it opens A.L.U.P26. This might be related to that bug, where even if you name the file a different file, as long that "bug" is present, it will prevent any changes from being saved on a new file.

Attached File

A.L.U.P27.zip