JannisX11 / blockbench

Blockbench - A low poly 3D model editor
https://www.blockbench.net
GNU General Public License v3.0
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Positions Values of Certain Bones Not Displayed in Preview after Re-parenting #2354

Closed Jarkide closed 1 month ago

Jarkide commented 1 month ago

What are you trying to do, and what do you expect to happen?

I tried to add the bones "leg_right" and "leg_left" into one folder I just made, called "legs" for organizational purposes. I then set the pivot point of the "legs" bone directly in the middle of the two bones.

What happens instead?

I revisited an animation I made for the model and the leg_right and leg_left position functions "disabled" themselves. The graph editor still shows and I was able to manipulate the values, but none of that is reflected on the animation which plays. And yes, I tried toggling the visibility of the bone's position value, many times.

Model format in which the issue occurs

Bedrock Entity

Blockbench variant

Program

Blockbench version

4.10.1

Operating System

Windows 11

Installed Blockbench plugins

Preview Scene Customizer, Ground Plane Editor, Custom Marker Colors, Scene Recorder

Jarkide commented 1 month ago

Turns out I'm a dumbass and removed the legs from the "body" folder when I re-organized them, where "body" held its position keyframes.