What are you trying to do, and what do you expect to happen?
I tried to add the bones "leg_right" and "leg_left" into one folder I just made, called "legs" for organizational purposes. I then set the pivot point of the "legs" bone directly in the middle of the two bones.
What happens instead?
I revisited an animation I made for the model and the leg_right and leg_left position functions "disabled" themselves. The graph editor still shows and I was able to manipulate the values, but none of that is reflected on the animation which plays. And yes, I tried toggling the visibility of the bone's position value, many times.
Model format in which the issue occurs
Bedrock Entity
Blockbench variant
Program
Blockbench version
4.10.1
Operating System
Windows 11
Installed Blockbench plugins
Preview Scene Customizer, Ground Plane Editor, Custom Marker Colors, Scene Recorder
What are you trying to do, and what do you expect to happen?
I tried to add the bones "leg_right" and "leg_left" into one folder I just made, called "legs" for organizational purposes. I then set the pivot point of the "legs" bone directly in the middle of the two bones.
What happens instead?
I revisited an animation I made for the model and the leg_right and leg_left position functions "disabled" themselves. The graph editor still shows and I was able to manipulate the values, but none of that is reflected on the animation which plays. And yes, I tried toggling the visibility of the bone's position value, many times.
Model format in which the issue occurs
Bedrock Entity
Blockbench variant
Program
Blockbench version
4.10.1
Operating System
Windows 11
Installed Blockbench plugins
Preview Scene Customizer, Ground Plane Editor, Custom Marker Colors, Scene Recorder