What are you trying to do, and what do you expect to happen?
When setting the scale property of a Java Edition item/block model to negative, it should look like mirrored with similar viusal effect of a model with negative size. It's minimum value is -4 according to zh wiki (en wiki just says it's maximum value is +4)
What happens instead?
BlockBench just clamps it at 0, making the model be a plane, instead of making it same as how game renders it.
What are you trying to do, and what do you expect to happen?
When setting the scale property of a Java Edition item/block model to negative, it should look like mirrored with similar viusal effect of a model with negative size. It's minimum value is -4 according to zh wiki (en wiki just says it's maximum value is +4)
What happens instead?
BlockBench just clamps it at 0, making the model be a plane, instead of making it same as how game renders it.
Model format in which the issue occurs
Minecraft Java Edition item/block model
Blockbench variant
Program
Blockbench version
4.10.4
Operating System
Windows10 Home 22H2 19045.4529
Installed Blockbench plugins
No response