Closed stocky789 closed 1 year ago
Please check that all requirements are installed properly according the readme. Please keep the boosters cpu open and make screenshots of any crashes that happen.
Same for the ships cpu's. After deorbit burn the script may crash occasionally but should be restarted by the watchdog cpu after a few seconds and then reengage the autoland function without any further problems. Please show screenshots if that doesn't happen
Okay, FAR has been added to the list of incompatible mods.
There is currently an issue with the autoland with the KoS script. The booster waits to long before doing a landing burn and just smashes into the ground
Then the autoland on the ship starts its deorbit burn then once finished it just stops the auto land function.