Closed happyhg3927 closed 7 years ago
Anybody confirm?
Would guess might be this at line 1139 in GameServer.js
// Speed up a little if we can merge
if (check._canRemerge) speed *= 1.25;
Removing it or setting it to 1.00; would remove the slight boost
Okay, I'll try it.
While playing, sometimes i feel bigger cells are faster than smaller one and actually bigger one catches up smaller one. I don't know why, but can you fix it?