JarateKing / CleanTF2plus

Clean TF2's sequel
MIT License
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Not all textures are flattened #24

Open cuppajoeman opened 1 year ago

cuppajoeman commented 1 year ago

After installing on windows, and loading up process: image image image image

The following textures are not flattened:

I'm willing to help fix some of this, but maybe I could get direction from some of the current developers.

Pyogenics commented 1 year ago

You'll need to add the corresponding textures to dev/lists/flat.txt and flat_hl2.txt respectively. As a starting point to find the textures, load up a map with sv_cheats 1 and look at a prop and run surfaceprop to get information about the surface under your crosshair.

The vpk.exe util will be useful for you to explore the available textures inside the game's VPKs. Read about it here.

I will probably check out some of these textures myself.

*Props with no clipping don't work with the surfaceprop command

cuppajoeman commented 1 year ago

@Pyogenics I spoke to a player who said they used flat tf2 textures and they pointed me to this link, which seems to do a better job of making everything flattened, the download contains these files. Do you think this is doing the same thing as this repo just already covering more ground in terms of textures?

Pyogenics commented 1 year ago

I did a quick skim across both lists, all the directories seem to match (and in the same order) but unsure if all the individual files match. Will look deeper later today.

I recon that the main difference will be in the materials/prop directory, unsure.

Pyogenics commented 1 year ago

I have made a diff off the two file lists, it seems I was correct to think that there was a difference in props (but I got the directory wrong). I will try add some of these directories and do some testing, I'll upload some screenshots when I can.

Pyogenics commented 1 year ago

2fort test, before/after: Wed  5 Jul 12:26:56 BST 2023 Wed  5 Jul 12:37:35 BST 2023

There seems to be a weird thing where some textures are darker in colour or completely off what you expect, like those silos became completely brown from white.

Pyogenics commented 1 year ago

I will add in all the directories and then manually remove the worst textures from the lists.

Pyogenics commented 1 year ago

Certainly more flattened but very dark Wed  5 Jul 13:43:17 BST 2023 Wed  5 Jul 13:42:00 BST 2023 Wed  5 Jul 13:40:40 BST 2023 Wed  5 Jul 13:40:30 BST 2023

Pyogenics commented 1 year ago

Bad textures:

materials/models/props_gameplay/security_fence_alpha.vtf materials/models/props_gameplay/sign_barricade001a.vtf materials/models/props_gameplay/sign_gameplay01_normal.vtf materials/models/props_gameplay/sign_gameplay01_skin10.vtf materials/models/props_gameplay/sign_gameplay01_skin11.vtf materials/models/props_gameplay/sign_gameplay01_skin12.vtf materials/models/props_gameplay/sign_gameplay01_skin1_pyro.vtf materials/models/props_gameplay/sign_gameplay01_skin1.vtf materials/models/props_gameplay/sign_gameplay01_skin2_pyro.vtf materials/models/props_gameplay/sign_gameplay01_skin2.vtf materials/models/props_gameplay/sign_gameplay01_skin3.vtf materials/models/props_gameplay/sign_gameplay01_skin4.vtf materials/models/props_gameplay/sign_gameplay01_skin5.vtf materials/models/props_gameplay/sign_gameplay01_skin6.vtf materials/models/props_gameplay/sign_gameplay01_skin7.vtf materials/models/props_gameplay/sign_gameplay01_skin8.vtf materials/models/props_gameplay/sign_gameplay01_skin9.vtf materials/models/props_gameplay/sign_wood_cap001a_blue.vtf materials/models/props_gameplay/sign_wood_cap001a.vtf materials/models/props_gameplay/sign_wood_cap001b_blue.vtf materials/models/props_gameplay/sign_wood_cap001b.vtf materials/models/props_gameplay/sign_wood_cap001c_blue.vtf materials/models/props_gameplay/sign_wood_cap001c.vtf materials/models/props_gameplay/sign_wood_cap_bluecart.vtf materials/models/props_gameplay/sign_wood_cap_redcart.vtf

materials/models/props_2fort/silo_cluster01a.vtf

materials/models/props_hydro/gorge_set1.vtf materials/models/props_hydro/gorge_set2.vtf materials/models/props_hydro/gorge_set3.vtf materials/models/props_hydro/gorge_set4.vtf materials/models/props_hydro/gorge_set5.vtf materials/models/props_hydro/water_machinery4.vtf

materials/models/props_lights

materials/models/props_foliage

materials/models/propsspytech/exit*

materials/models/props_mining/generator_pipe01.vtf materials/models/props_mining/generator_pipe01_cap.vtf

Transparency issues- materials/metal/chicken_wire001.vtf materials/metal/metalgrate011a.vtf materials/metal/metalgrate011b.vtf materials/metal/metalgrate013a.vtf

materials/glass

materials/models/props_farm/haypile001.vtf materials/models/props_farm/haypile001_card.vtf

cuppajoeman commented 1 year ago

Is there anything I can do to help you?

Pyogenics commented 1 year ago

Here are the more flat vpks, if you can load some maps with it installed and look around for textures that should be left un-flattend and then post the texture names or screenshots + map names of them here.

needhelptf2 commented 1 year ago

I will add in all the directories and then manually remove the worst textures from the lists.

How would I add in directories myself? Even after adding textures to the file lists, they don't get flattened. I searched the tf2 textures directory and the textures that correlate to the map weren't in there either.